I’m not about making a mark. I’m about making a point.
Born Deon Christopher Mixon Jr. (1995), I'm a graphic designer, author, educator, and poet from Detroit, MI. I'm an alumnus of Cass Technical High School (2013) and Western Michigan University (2017). I'm the author of the Lethal Creed Saga and the creator of DESIGN EYE—the world's first graphic design education board game. My work, both design and literary, is an embodiment of my identity and affinity for themes including God, existentialism, realism, monumentality, minimalism, wabi-sabi, and Swiss design.
I'm an avid movie-watcher, a violinist, a Call of Duty, Naruto, and Jason Bourne enthusiast, and a dedicated practitioner and student of Krav Maga and Japanese. I'm currently based in Detroit, working as a brand identity designer at Gyro and CEO at Design Eye Game.
When it comes to design, or artmaking in general, I’m not about making a mark. I’m about making a point. The most important part of a work is its concept. Concept gives work meaning, which makes it moving, and impact, which makes it profound. When work functions as a result of good purpose, fulfilling experiences are produced. Design is an art and profession that delivers these experiences to people, for people, by visually communicating strong concepts and effective messages. Beauty is inevitable when concept is inherent. What matters most is not how good design can look to ourselves but rather how well design can realize and voice ideas for others.
© 2020 Deon Mixon